Freelance · Berlin
Senior UI/UX Designer - New Games (1-year contract)
externe stelle · quelle: Greenhouse Job Board · zuletzt geprüft 20.10.2026
der job in 20 sekunden
Senior UI/UX Designer - New Games (1-year contract) · Senior
Wooga sucht Senior UI/UX Designer - New Games (1-year contract) in Berlin, hybrid. In der Rolle gestaltest du die Nutzererfahrung und Oberflächen des Produkts. Eckdaten: UI, Design-System. Gefragt sind vor allem Figma, Adobe Creative Cloud und Unity. Es geht um June's Journey.
Wen sucht Wooga wirklich?
Gesucht wird eine Person mit fundierter Erfahrung im Product Design, die Figma, Adobe Creative Cloud, Unity und UX Design sicher beherrscht.
Kernaufgaben
- 01We're looking for a Senior UI/UX professional with deep experience in casual mobile F2P games; someone who understands what makes games intuitive and…
- 02We're looking for someone who finds as much satisfaction in a polished UI screen as in a well-validated UX flow, and is comfortable owning their work…
- 03We're a small team, and our process moves from quick prototyping through marketing validation to building a vertical slice and, if that succeeds, towards a…
- 04You'll shape UX early - helping validate that a concept is intuitive, and take on UI design and production as we build toward the various releases, with UX…
- 05Please note that this is a 1-year fixed-term contract.
- 06Design and create UI screens, icons, flows, buttons, and game components for early-stage casual F2P mobile games, staying true to a defined art direction
Was du mitbringen solltest
Gefordert
- Figma
- Adobe Creative Cloud
- Unity
- UX Design
Abgeleitet – nicht ausdrücklich genannt
- C# (aus Unity abgeleitet)
Rollenprofil
Product Design (UX/UI) · Design & UX
aus dem Stellentitel
- Designschwerpunkt
- UI & Visual Design, Design-System
Worauf es bei der Erfahrung ankommt
- Wunsch: Designerfahrung mit Gaming, Media & Audio-SoftwareGenau diese Spezialisierung
„Here at Wooga, the desire to learn and the willingness to solve problems are more important to us than your experience on paper“
- Wunsch: Designerfahrung in der MedienbrancheErfahrung in derselben Branche
Software & Produkt
- Gaming, Media & Audio-Softwarebestätigt
June's Journey: Das Produkt wird in der Stellenanzeige genannt. (bestätigt)
- arbeitsmodell
- Hybrid · 3 Tage remote
- gehalt
- nicht angegeben
- erfahrung
- nicht angegeben
- level
- Senior
- anstellung
- Freelance
Auch interessant für
- · Grafikdesigner:innen mit digitalem Schwerpunkt
- · UX-Researcher
- · Frontend-Entwickler:innen mit Designgespür
- · Fachkräfte mit Erfahrung in verwandten Bereichen wie EdTech & Lernplattformen und Marktplätze & Plattformgeschäft
Nicht angegeben
- Gehalt
- geforderte Berufserfahrung
- Sprachanforderungen
belege aus der stellenanzeige anzeigen
- We're looking for a Senior UI/UX professional with deep experience in casual mobile F2P games; someone who understands what makes games intuitive and…
„We're looking for a Senior UI/UX professional with deep experience in casual mobile F2P games; someone who understands what makes games intuitive and compelling, and who can translate that understanding into clean, effective design.“
- We're looking for someone who finds as much satisfaction in a polished UI screen as in a well-validated UX flow, and is comfortable owning their work…
„We're looking for someone who finds as much satisfaction in a polished UI screen as in a well-validated UX flow, and is comfortable owning their work end-to-end.“
- We're a small team, and our process moves from quick prototyping through marketing validation to building a vertical slice and, if that succeeds, towards a…
„We're a small team, and our process moves from quick prototyping through marketing validation to building a vertical slice and, if that succeeds, towards a launch.“
- You'll shape UX early - helping validate that a concept is intuitive, and take on UI design and production as we build toward the various releases, with UX…
„You'll shape UX early - helping validate that a concept is intuitive, and take on UI design and production as we build toward the various releases, with UX considerations continuing to surface as new features are added.“
- Please note that this is a 1-year fixed-term contract.
„Please note that this is a 1-year fixed-term contract.“
- Design and create UI screens, icons, flows, buttons, and game components for early-stage casual F2P mobile games, staying true to a defined art direction
„Design and create UI screens, icons, flows, buttons, and game components for early-stage casual F2P mobile games, staying true to a defined art direction“
- Pflicht: Figma
„, Figma, Photoshop, or equivalent) as well as Unity for implementation and testing“
- Pflicht: Adobe Creative Cloud
„, Figma, Photoshop, or equivalent) as well as Unity for implementation and testing“
- Pflicht: Unity
„, Figma, Photoshop, or equivalent) as well as Unity for implementation and testing“
- Pflicht: UX Design
„Comfort working in a small team, prototyping, wearing multiple hats, and shifting between conceptual and hands-on work is essential“
- Designschwerpunkt: UI & Visual Design, Design-System
„You'll shape UX early - helping validate that a concept is intuitive, and take on UI design and production as we build toward the various releases, with UX considerations continuing to surface as new features are added“
aufgaben
Berufsfelder
- Design & UX
anforderungen
Fähigkeiten
- Figma
- Adobe Creative Cloud
- Unity
- UX Design
originalanzeige
Die vollständige Beschreibung findest du in der Originalanzeige. Oben siehst du unsere eigene Analyse der Stelle.
woran arbeitet Wooga?
Wooga ist ein 2009 in Berlin gegründetes Studio für story-getriebene Casual-Mobile-Games und gehört zu Playtika. Das Hauptprodukt ist das Hidden-Object-Spiel June's Journey; weitere Titel sind Pearl's Peril, Ghost Detective, Jelly Splash und Tropicats.
Produkte
June's Journey
Story-getriebenes Hidden-Object-Mobilespiel im Setting der 1920er-Jahre rund um die Aufklärung eines Familiengeheimnisses.
Pearl's Peril
Hidden-Object-Abenteuerspiel im Goldenen Zeitalter von Mystery und Abenteuer.
Ghost Detective
Story-Spiel, in dem Spieler den Mord an der eigenen Figur untersuchen.
- Geschäftsmodell
- Softwarehersteller (eigenes Produkt)
- Bereitstellung
- Hardware mit Software
- Zielkund:innen
- EndkonsumentenMobile-Spieler
- Branchen der Kund:innen
- GamingMobile Games
Softwaredomänen
- Gaming, Media & Audio-Softwarebestätigt